<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Turning back the copyright clock</title>
	<atom:link href="http://www.p2pnet.net/story/2988/feed" rel="self" type="application/rss+xml" />
	<link>http://www.p2pnet.net/story/2988</link>
	<description>p2pnet.net - reader powered</description>
	<lastBuildDate>Mon, 09 Nov 2009 07:47:13 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/2988/comment-page-1#comment-7064</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Tue, 16 Nov 2004 18:54:15 +0000</pubDate>
		<guid isPermaLink="false">#comment-7064</guid>
		<description>I&#8217;ve answered the question of copyrights and internet on p2pnet.net: http://p2pnet.net/story/2975 
The solution: 
a) The current system of copyright should not exist on the internet.   
b) We should all observe and learn from the internet as it evolves and should not keep interfering with laws or technological measures.

I also raise my concerns about Creative Commons (http://p2pnet.net/story/2947 ) but is a step in the right direction. It serves as a readme file just as previous comments suggest.  

In the end, we should all be patient  

 Raymond Blijd (www.fk2w.com )
</description>
		<content:encoded><![CDATA[<p>I&#8217;ve answered the question of copyrights and internet on p2pnet.net: <a href="http://p2pnet.net/story/2975" rel="nofollow">http://p2pnet.net/story/2975</a><br />
The solution:<br />
a) The current system of copyright should not exist on the internet.<br />
b) We should all observe and learn from the internet as it evolves and should not keep interfering with laws or technological measures.</p>
<p>I also raise my concerns about Creative Commons (<a href="http://p2pnet.net/story/2947" rel="nofollow">http://p2pnet.net/story/2947</a> ) but is a step in the right direction. It serves as a readme file just as previous comments suggest.  </p>
<p>In the end, we should all be patient  </p>
<p> Raymond Blijd (www.fk2w.com )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/2988/comment-page-1#comment-7031</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Mon, 15 Nov 2004 13:44:47 +0000</pubDate>
		<guid isPermaLink="false">#comment-7031</guid>
		<description>The Creative Commons movement statements sound exactly like the legaleze tacked on to ReadMe files included with user made content for video games.

I certainly have no crystal ball, and I don&#039;t think I&#039;m really smart enough to make any accurate predictions.  However, I would be inclined to say that the video game industry could very well be shaping the landscape of all entertainment industries.  I am constantly noticing the number of people who produce stellar content, make it available for download by the masses with a &quot;Do not sell this, give me credit where due and don&#039;t base anything off of it&quot; warning, only to get hired by a company for the quality of their work.

An example of that is the $1,000,000.00 &quot;Make something unreal&quot; contest.  Can you imagine a company like doubleday offering a million dollars for writing a story?

However, a contrary view might be that video games (and movies and tv) should be counted as seperate because indivduals have no ownership of them.  A video game produced by Bioware, for instance, is owned by Bioware.  All the artists and programmers that worked on it have no true ownership of it.  However, if you write a story, or a song, or paint a picture, it is yours.  And where user submitted content helps sell copies of games, an artist performing a piece of music isn&#039;t necessarily going to sell any particular sound system.

So where do we go from here?  It seems to me that artistic endeavors don&#039;t really fit into our modern business model.  When you write a story that story can be retold by anybody who speaks or writes the same language.  When you write a song, it can be sung by anybody not mute.  Not necessarily as well in either case, but true nonetheless.  I think this is why a &quot;solution&quot; is so hard to find.  We have people trying to fit a round peg in a square hole.

So, again, where do we go from here?</description>
		<content:encoded><![CDATA[<p>The Creative Commons movement statements sound exactly like the legaleze tacked on to ReadMe files included with user made content for video games.</p>
<p>I certainly have no crystal ball, and I don&#8217;t think I&#8217;m really smart enough to make any accurate predictions.  However, I would be inclined to say that the video game industry could very well be shaping the landscape of all entertainment industries.  I am constantly noticing the number of people who produce stellar content, make it available for download by the masses with a &#8220;Do not sell this, give me credit where due and don&#8217;t base anything off of it&#8221; warning, only to get hired by a company for the quality of their work.</p>
<p>An example of that is the $1,000,000.00 &#8220;Make something unreal&#8221; contest.  Can you imagine a company like doubleday offering a million dollars for writing a story?</p>
<p>However, a contrary view might be that video games (and movies and tv) should be counted as seperate because indivduals have no ownership of them.  A video game produced by Bioware, for instance, is owned by Bioware.  All the artists and programmers that worked on it have no true ownership of it.  However, if you write a story, or a song, or paint a picture, it is yours.  And where user submitted content helps sell copies of games, an artist performing a piece of music isn&#8217;t necessarily going to sell any particular sound system.</p>
<p>So where do we go from here?  It seems to me that artistic endeavors don&#8217;t really fit into our modern business model.  When you write a story that story can be retold by anybody who speaks or writes the same language.  When you write a song, it can be sung by anybody not mute.  Not necessarily as well in either case, but true nonetheless.  I think this is why a &#8220;solution&#8221; is so hard to find.  We have people trying to fit a round peg in a square hole.</p>
<p>So, again, where do we go from here?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/2988/comment-page-1#comment-7024</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Sun, 14 Nov 2004 22:34:10 +0000</pubDate>
		<guid isPermaLink="false">#comment-7024</guid>
		<description>As an artist I dont mind people copying and sharing my work. I have been downloaded and shared thousands of times.  I would love to recieve some money from that but there is a difference between a music listener and a music buyer.  That difference is personal value that is when a song emotionally moves or is deemed valuable to the individual.  Music that is downloaded is just the flirtation with the artist. It takes more exposure and a more intimate relationship before the person buys. 
Album Oriented Radio created a one on one relationship between the artists and the listeners.  We went through the same life changes we had empathy and sympathy with the artist. Now the media has reverted to its old &quot;hit&quot; format which pushes the one hit wonders to the front. 
The replacement for intimacy with the artist is intimacy with people that are similar in thought and taste with you. The result is opening up your computer to them and the reciprocal.  When a person finds an artist that meets a personal value then he will buy that artist&#039;s work and the seduction is complete.
Dennis Jennings
http://celestial-image.com</description>
		<content:encoded><![CDATA[<p>As an artist I dont mind people copying and sharing my work. I have been downloaded and shared thousands of times.  I would love to recieve some money from that but there is a difference between a music listener and a music buyer.  That difference is personal value that is when a song emotionally moves or is deemed valuable to the individual.  Music that is downloaded is just the flirtation with the artist. It takes more exposure and a more intimate relationship before the person buys.<br />
Album Oriented Radio created a one on one relationship between the artists and the listeners.  We went through the same life changes we had empathy and sympathy with the artist. Now the media has reverted to its old &#8220;hit&#8221; format which pushes the one hit wonders to the front.<br />
The replacement for intimacy with the artist is intimacy with people that are similar in thought and taste with you. The result is opening up your computer to them and the reciprocal.  When a person finds an artist that meets a personal value then he will buy that artist&#8217;s work and the seduction is complete.<br />
Dennis Jennings<br />
<a href="http://celestial-image.com" rel="nofollow">http://celestial-image.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/2988/comment-page-1#comment-7011</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Sat, 13 Nov 2004 14:27:59 +0000</pubDate>
		<guid isPermaLink="false">#comment-7011</guid>
		<description>Talk about re-inventing the wheel! - the first copyright law was enacted in Ireland in the 6th century A.D., and hasn&#039;t been changed in principle since, despite the efforts of many generations of students and amateurs stubbing their toes on it. It is this simple - copyright already caters for such concepts as Commons - look up the Act in your jurisdiction; copyright also caters for any other shade of creative control, from outright purchase of all rights to null unrestricted licence. What is really afoot here is commercial opportunists trying to build new, protected, brand names to replace copyright - which is free to all to use - in order to charge the ignorant for the use of the new &#039;freedom&#039; brands. Remember where you heard it first! Hugh Kearns, Director, Copyright Protection Agency Ltd. copyrightprotection.com  </description>
		<content:encoded><![CDATA[<p>Talk about re-inventing the wheel! &#8211; the first copyright law was enacted in Ireland in the 6th century A.D., and hasn&#8217;t been changed in principle since, despite the efforts of many generations of students and amateurs stubbing their toes on it. It is this simple &#8211; copyright already caters for such concepts as Commons &#8211; look up the Act in your jurisdiction; copyright also caters for any other shade of creative control, from outright purchase of all rights to null unrestricted licence. What is really afoot here is commercial opportunists trying to build new, protected, brand names to replace copyright &#8211; which is free to all to use &#8211; in order to charge the ignorant for the use of the new &#8216;freedom&#8217; brands. Remember where you heard it first! Hugh Kearns, Director, Copyright Protection Agency Ltd. copyrightprotection.com</p>
]]></content:encoded>
	</item>
</channel>
</rss>
