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	<title>Comments on: Brutal and violent</title>
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		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/372/comment-page-1#comment-22625</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Thu, 20 Oct 2005 19:23:03 +0000</pubDate>
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		<description>While the article provides good points that the game is grusomely violent, shouldn&#039;t it be the parent&#039;s responsibility to review the games their child bought, or is looking at, before it&#039;s even played?

On Amazon, Grand Theft Auto (the mature version) is being sold for $100, while the mentioned game, Manhunt, runs for $50.  I&#039;m not sure about your kids, but now that i&#039;m $20, and even before then, the only way I even owned a $50 game was as a gift.  So parents are allowing their kids to have these games by giving them the money and not looking at what they buy.

On another note, the kids who did these murders planned them before they actually did the action, and probably before they even bought the game.  Owning a violent game does not make a person a murderer, it may give them some strange dreams at most, but it won&#039;t make you a murderer.

Take me for example.  I love to rent shooter games.  First person shooters to be exact.  I also love music like 50 Cent and Eminem, but you havent heard of a mulatto girl walking around her college dorm shooting people after playing a game or listening to 50.

That is another thing I&#039;ve been wanting to get to.  The Blame.  Since the murders were predeterminded, with a medium possibilty of being planned before the game was bought, what better way to shift the blame than on something violent they own.  Something their parents should not have let them own.

Please, before you go blaming the gaming companies, the music industry or movies, please remember it&#039;s for entertainment value only.  The people who &#039;take it too far&#039;, have planned their actions for a long time, or at the very least, have a higher percentage of dormant violence than the rest of the human population.  If games and other &#039;entertainment&#039; were as horrible and influencing as you think it is, we would all be lying in pools of our own blood as our killer gets shot from behind, or something of that manner.

-
Salutations,
The Sane One</description>
		<content:encoded><![CDATA[<p>While the article provides good points that the game is grusomely violent, shouldn&#8217;t it be the parent&#8217;s responsibility to review the games their child bought, or is looking at, before it&#8217;s even played?</p>
<p>On Amazon, Grand Theft Auto (the mature version) is being sold for $100, while the mentioned game, Manhunt, runs for $50.  I&#8217;m not sure about your kids, but now that i&#8217;m $20, and even before then, the only way I even owned a $50 game was as a gift.  So parents are allowing their kids to have these games by giving them the money and not looking at what they buy.</p>
<p>On another note, the kids who did these murders planned them before they actually did the action, and probably before they even bought the game.  Owning a violent game does not make a person a murderer, it may give them some strange dreams at most, but it won&#8217;t make you a murderer.</p>
<p>Take me for example.  I love to rent shooter games.  First person shooters to be exact.  I also love music like 50 Cent and Eminem, but you havent heard of a mulatto girl walking around her college dorm shooting people after playing a game or listening to 50.</p>
<p>That is another thing I&#8217;ve been wanting to get to.  The Blame.  Since the murders were predeterminded, with a medium possibilty of being planned before the game was bought, what better way to shift the blame than on something violent they own.  Something their parents should not have let them own.</p>
<p>Please, before you go blaming the gaming companies, the music industry or movies, please remember it&#8217;s for entertainment value only.  The people who &#8216;take it too far&#8217;, have planned their actions for a long time, or at the very least, have a higher percentage of dormant violence than the rest of the human population.  If games and other &#8216;entertainment&#8217; were as horrible and influencing as you think it is, we would all be lying in pools of our own blood as our killer gets shot from behind, or something of that manner.</p>
<p>-<br />
Salutations,<br />
The Sane One</p>
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		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/372/comment-page-1#comment-6553</link>
		<dc:creator>Reader's Write</dc:creator>
		<pubDate>Thu, 28 Oct 2004 23:00:25 +0000</pubDate>
		<guid isPermaLink="false">#comment-6553</guid>
		<description>i love manhunt because i love violence and brutal murdering.i am proud that rockstar games has came out with it because of the violent behavor on it.its a kool game</description>
		<content:encoded><![CDATA[<p>i love manhunt because i love violence and brutal murdering.i am proud that rockstar games has came out with it because of the violent behavor on it.its a kool game</p>
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