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	<title>Comments on: Machinima machinations</title>
	<link>http://www.p2pnet.net/story/8614</link>
	<description>p2pnet.net offers not-your-lamescream news on movies music digital media P2P peer-to-peer TV television file sharing freedom of speech open source product news Wifi mobiles company news games video games game consoles security marketing DRM Internet radio web radio</description>
	<pubDate>Sun, 20 Jul 2008 01:02:02 +0000</pubDate>
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		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/8614#comment-40072</link>
		<author>Reader's Write</author>
		<pubDate>Fri, 05 May 2006 10:33:43 +0000</pubDate>
		<guid>http://www.p2pnet.net/story/8614#comment-40072</guid>
		<description>I love Machinima! Wired mentioned a few good ones. Rooster teeth, Tra5hTa1k and TSL. http://www.wired.com/wired/archive/14.05/watch.html</description>
		<content:encoded><![CDATA[<p>I love Machinima! Wired mentioned a few good ones. Rooster teeth, Tra5hTa1k and TSL. <a href="http://www.wired.com/wired/archive/14.05/watch.html" rel="nofollow">http://www.wired.com/wired/archive/14.05/watch.html</a></p>
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		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/8614#comment-39176</link>
		<author>Reader's Write</author>
		<pubDate>Wed, 26 Apr 2006 01:18:08 +0000</pubDate>
		<guid>http://www.p2pnet.net/story/8614#comment-39176</guid>
		<description>Alex, as a member of the machinima community, this is a big issue among our group. I really like your reasoning here. Paul Marino is working to try to convince game companies like Epic and Valve to do something very much like you suggest. With the "fair use" aspect of copyright being eroded continually, this issue of owning your machinima will have to be addressed in the future. Not too many companies are open to this idea, however. Reallusions, who makes Iclone, a new kid on the machinima block, is stating that a commercial license comes with the purchase price of their software. I hope this is the wave of the futue for smaller 3d animation/machinima companies. 

thanks for the great article.

gToon</description>
		<content:encoded><![CDATA[<p>Alex, as a member of the machinima community, this is a big issue among our group. I really like your reasoning here. Paul Marino is working to try to convince game companies like Epic and Valve to do something very much like you suggest. With the &#8220;fair use&#8221; aspect of copyright being eroded continually, this issue of owning your machinima will have to be addressed in the future. Not too many companies are open to this idea, however. Reallusions, who makes Iclone, a new kid on the machinima block, is stating that a commercial license comes with the purchase price of their software. I hope this is the wave of the futue for smaller 3d animation/machinima companies. </p>
<p>thanks for the great article.</p>
<p>gToon</p>
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		<title>By: Reader's Write</title>
		<link>http://www.p2pnet.net/story/8614#comment-39073</link>
		<author>Reader's Write</author>
		<pubDate>Mon, 24 Apr 2006 19:21:59 +0000</pubDate>
		<guid>http://www.p2pnet.net/story/8614#comment-39073</guid>
		<description>another way is to make your own characters so you don't ever have to use the game publishers copyrighted materials. Like the ILL Clan does in their show TrashTalk. http://trashtalk.illclan.com</description>
		<content:encoded><![CDATA[<p>another way is to make your own characters so you don&#8217;t ever have to use the game publishers copyrighted materials. Like the ILL Clan does in their show TrashTalk. <a href="http://trashtalk.illclan.com" rel="nofollow">http://trashtalk.illclan.com</a></p>
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