Good vibrations, 2006 style
2pnet.net News:- ‘Feelies’ is a word that’s been used by sci-fi writers for years. It means someone wearing a virtual reality suit, say, can remotely feel what’s happening a world, or worlds, away, and ‘rumble’ is apparently a term currently applied to games in which vibrations give users a sense of being part of the action.
The Immersion Corporation believes Good Vibrations are important, important enough to have developed something it calls TouchSense under which, “mobile phones become more useful, games more electrifying, automobile controls more intuitive, and medical training simulators more effective”.
Recently, it hired Ipsos to do a study of people aged 18 and up, “who both own a video game console and play games for more than four hours each week”.
It emphasizes the importance, “many active console gamers place on rumble/vibration feedback in their gaming experience across a wide range of game genre,” and, “The study also highlights current gamer expectations and desire that the rumble/vibration feature be present in Sony’s PS3 and for the PS3 to include the feature when playing PS1 and PS2 games.”
In addition, it states, results, “indicate that Microsoft may gain share in the next year at the expense of Sony among these active console gamers, with possibly greater gains as consumers learn about the lack of the rumble/vibration feature in the PS3 controller and possibly the console,” says the report, clearly designed to help them do exacty that.
By an amazing coincidence, the company licenses its TouchSense technology to Bill and the Boyz over at Microsoft, and by another amazing coincidence, it doesn’t license it to Sony, whom in 2004 it sued for alleged patent infringement.
Also See:
Immersion Corporation – Vibration Feedback Technology, September 25, 2006
PC Magazine – Study: Apple’s Exposure to Net Threats Rise, September 26, 2006
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